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A: Definitions

Original Rule Text: |

  • Batting hand:
    The hand (up to and including 6 cm past the wrist joint) that is holding the bat. The batting hand includes hand protection as described in rule 10.2.
  • Centreboard screen:
    The rectangular board dividing the playing area in two sides. The centreboard screen rests on the sidewalls above the playing area.
  • Contact board:
    The narrow wooden cap that rests on the top of both end-walls.
  • Goal:
    A goal is scored when the ball passes fully into the goal pocket or the player who conceded a goal pushes the ball intentionally out of the goal pocket with any part of his/her body and the referee is aware of it.
  • Goal area:
    The space between the goal pocket and (including) the tactile boundary line.
  • Goal pocket:
    The opening in the horizontal playing deck and the vertical end-wall.
  • Match:
    Any combination of sets, e.g. best of three (2-1) or in the knock-out stage within the EC/WC: best of five (3-2).
  • Non-batting hand:
    The hand that currently is not holding the bat.
  • Playing area:
    Is defined as follows:

    • At the sides, by side walls and end walls without vertical limits.
    • At the bottom, by the surface of the playing deck,
    • The top of the side-walls and the end-walls, contact boards are excluded.
  • Penalty:
    Heavy sanction for serious infraction of the rules or misconduct by the player or coach during the match (including all breaks). A penalty can be issued either with or without giving a warning first. The issuing of a penalty will not change the order of service.
  • Playing mistake:
    Failure caused by technical or unintentional mistakes during play, usually causing the loss of one (1) point.
  • Playing deck:
    The surface of the horizontal board.
  • Serve turn:
    A series of two (2) serves.
  • Set:
    • A set is a part of a match where a player shall win when he/she reaches a minimum of eleven (11) points with a margin of two (2) points over his/her opponent.
    • Team matches are played to a minimum of 31 points with a margin of (2) points over the opposing team.
  • Stop time:
    The total accumulated playing time.
  • Warnings:
    Issued warnings are valid for the whole match. A warning issued in team play is valid for the whole team and the whole match. The referee can issue a warning when the ball is in play or in breaks. If the warning is issued during play, the referee stops the match with one (1) whistle, gives the warning and the reason, and resumes the match with a re-serve.

Interpretations and new definitions: |

New: “Warm-Up” (Rev. 01/2014) |

  • Applies to single and team competition. The time that two or more players can freely practice with each other and get used to the table. The amount of time for warm-up is usually 60 seconds but can be changed by the referee if he deems appropriate. Also, warm up can be omitted completely.
  • During warm-up the players must wear all required Showdown equipment.
  • During warm-up talking between player and his/her coach is not permitted.
  • Warm-up is started and stopped by the referee by either blowing the whistle or giving verbal a command.

New: “Language” (Rev. 01/2014) |

  • The player and his/her coach are allowed to speak in any language, with these exceptions:
    • If the coach wants to cheer or support his player when the ball is not in play only the English language is permitted.

Interpretations: “Penalty” |

  • If the match was stopped by the referee to issue a penalty it will continue with a re-serve. (Rev. 01/2014)
  • If the penalty was given when the ball was not in play the match will continue with the next regular service. (Rev. 01/2014) 

Interpretations: “Warning” |

  • If the match was stopped by the referee to issue a warning it will continue with a re-serve. (Rev. 01/2014)
  • If the warning was given when the ball was not in play the match will continue with the next regular service. (Rev. 01/2014)

Interpretations: “Batting Hand” |

Players are strongly encouraged to mark the end of the 6 cm above the wrist joint. This will make it easier for the referee to correctly call illegal touches and can prevent misjudgment. The suggested and preferred ways to mark the end of the 6 cm are:

  1. wearing a glove which extends 6 cm above the wrist joint.
  2. wearing a sweatband with the SAME colour as the glove reaching up to 6 cm above the wrist joint if the hand protection is shorter than that.
  3. wearing a sweatband with a DIFFERENT colour than the glove STARTING 6 cm above the wrist joint (this way the arm can stay naked up to 6 cm from the wrist)
  4. any combination of 1 and 2, 1 and 3, 2 and 3.

(Rev. 01/2014)